I am using the SplashKit software toolkit here: https://www.splashkit.io/
//Error in the code is that, the score is not showing and also the score should increases when the user splats a fruit. i am not able to do the calculations. Do not worry about the images, you can take any image as a sample. You can also comment the code and reply about where the things goes wrong.
#include "splashkit.h"
using namespace std;
#define CHERRY 0
#define GOOSEBERRY 1
#define BLUEBERRY 2
#define POMEGRANATE 3
#define APRICOT 4
#define RASPBERRY 5
#define BLACKBERRY 6
#define STRAWBERRY 7
#define CURRANT 8
#define NUM_FRUIT 9
void load_resources()
{
load_bitmap("Cherry", "Cherry.png");
load_bitmap("Gooseberry", "Gooseberry.png");
load_bitmap("Blueberry", "Blueberry.png");
load_bitmap("Pomegranate", "Pomegranate.png");
load_bitmap("Apricot", "Apricot.png");
load_bitmap("Raspberry", "Raspberry.png");
load_bitmap("Blackberry", "Blackberry.png");
load_bitmap("Strawberry", "Strawberry.png");
load_bitmap("Currant", "Currant.png");
load_sound_effect("Splat", "Splat-SoundBible.com-1826190667.wav"); // Recorded by Mike Koenig - http://s...content-available-to-author-only...e.com/642-Splat.html
}
bitmap fruit_bitmap(int id)
{
switch (id) {
case CHERRY:
return bitmap_named("Cherry");
case GOOSEBERRY:
return bitmap_named("Gooseberry");
case BLUEBERRY:
return bitmap_named("Blueberry");
case POMEGRANATE:
return bitmap_named("Pomegranate");
case APRICOT:
return bitmap_named("Apricot");
case RASPBERRY:
return bitmap_named("Raspberry");
case BLACKBERRY:
return bitmap_named("Blackberry");
case STRAWBERRY:
return bitmap_named("Strawberry");
case CURRANT:
return bitmap_named("Currant");
default:
return bitmap_named("Currant");
}
}
int main()
{
int county_thingy = 0;
bitmap Some_tHiNg;
double A_VARIABLE, anotherVariable;
open_window("Fruit Punch",
600, 600);
load_resources();
Some_tHiNg
= fruit_bitmap(rnd(NUM_FRUIT));
A_VARIABLE
= rnd(screen_width() - bitmap_width(Some_tHiNg)
);
anotherVariable = rnd(screen_height() - bitmap_height(Some_tHiNg));
while (
not quit_requested()) {
process_events();
draw_text("Score: " + to_string(county_thingy), COLOR_BLACK, 0, 0);
clear_screen(COLOR_WHITE);
draw_bitmap(Some_tHiNg, A_VARIABLE, anotherVariable);
refresh_screen(60);
if (mouse_clicked(LEFT_BUTTON) and bitmap_point_collision(Some_tHiNg, A_VARIABLE, anotherVariable, mouse_x(), mouse_y())) {
county_thingy = county_thingy + 1;
play_sound_effect("Splat");
Some_tHiNg = fruit_bitmap(rnd(NUM_FRUIT));
A_VARIABLE = rnd(screen_width()) - bitmap_width(Some_tHiNg);
anotherVariable = rnd(screen_height()) - bitmap_height(Some_tHiNg);
}
}
return 0;
}
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