While the ordinary macro system does not enable you to repeat the macro expansion many times, there is no problem with using a for loop in the macro:
macro_rules! many_greetings {
($times:expr) => {{
for _ in 0..$times {
println!("Hello");
}
}};
}
If you really need to repeat the macro, you have to look into procedural macros/compiler plugins (which as of 1.4 are unstable, and a bit harder to write).
Edit: There are probably better ways of implementing this, but I've spent long enough on this for today, so here goes. repeat!
, a macro that actually duplicates a block of code a number of times:
main.rs
#![feature(plugin)]
#![plugin(repeat)]
fn main() {
let mut n = 0;
repeat!{ 4 {
println!("hello {}", n);
n += 1;
}};
}
lib.rs
#![feature(plugin_registrar, rustc_private)]
extern crate syntax;
extern crate rustc;
use syntax::codemap::Span;
use syntax::ast::TokenTree;
use syntax::ext::base::{ExtCtxt, MacResult, MacEager, DummyResult};
use rustc::plugin::Registry;
use syntax::util::small_vector::SmallVector;
use syntax::ast::Lit_;
use std::error::Error;
fn expand_repeat(cx: &mut ExtCtxt, sp: Span, tts: &[TokenTree]) -> Box<MacResult + 'static> {
let mut parser = cx.new_parser_from_tts(tts);
let times = match parser.parse_lit() {
Ok(lit) => match lit.node {
Lit_::LitInt(n, _) => n,
_ => {
cx.span_err(lit.span, "Expected literal integer");
return DummyResult::any(sp);
}
},
Err(e) => {
cx.span_err(sp, e.description());
return DummyResult::any(sp);
}
};
let res = parser.parse_block();
match res {
Ok(block) => {
let mut stmts = SmallVector::many(block.stmts.clone());
for _ in 1..times {
let rep_stmts = SmallVector::many(block.stmts.clone());
stmts.push_all(rep_stmts);
}
MacEager::stmts(stmts)
}
Err(e) => {
cx.span_err(sp, e.description());
DummyResult::any(sp)
}
}
}
#[plugin_registrar]
pub fn plugin_registrar(reg: &mut Registry) {
reg.register_macro("repeat", expand_repeat);
}
added to Cargo.toml
[lib]
name = "repeat"
plugin = true
Note that if we really don't want to do looping, but expanding at compile-time, we have to do things like requiring literal numbers. After all, we are not able to evaluate variables and function calls that reference other parts of the program at compile time.
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