So i recently switched to android 3.0 (honeycomb) and i'm having some issues with hardware rendering, specifically at a certain custom view i've written where I use a font size of 200 to display some text.
Unfortunately it seems the openGLRenderer doesn't like that kind of rather large font sizes very much, given the error i'm getting in the log:
06-06 16:22:00.080: ERROR/OpenGLRenderer(2503): Font size to large to fit in cache. width, height = 97, 145
Are there ways around this (or ways to fix it) such that I can get the text displayed at the wanted font size?
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…