If you want to simply use Timer, I would do something like this:
public class TestClass {
public long myLong = 1234;
public static void main(String[] args) {
final TestClass test = new TestClass();
Timer timer = new Timer();
timer.schedule(new TimerTask() {
@Override
public void run() {
test.doStuff();
}
}, 0, test.myLong);
}
public void doStuff(){
//do stuff here
}
}
Sorry for the lousy identation.
Also, if you need to schedule execution of code, take a look at Guava Services since it can really make your code much clearer and abstract quite a bit of the boilerplate of creating threads, scheduling, etc.
By the way, I didn't take the trouble of generating random number, etc, but I think you can figure out how to include that part. I hope this is enough to get you on the right track.
For the record, if you were to use Guava, it would look something like this:
class CrawlingService extends AbstractScheduledService {
@Override
protected void runOneIteration() throws Exception {
//run this alot
}
@Override
protected void startUp() throws Exception {
//anything you need to step up
}
@Override
protected void shutDown() throws Exception {
//anything you need to tear down
}
@Override
protected Scheduler scheduler() {
return new CustomScheduler() {
@Override
protected Schedule getNextSchedule() throws Exception {
long a = 1000; //number you can randomize to your heart's content
return new Schedule(a, TimeUnit.MILLISECONDS);
}
};
}
}
And you would simply create a main that called new CrawlingService.start(); that's it.
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