After discussing/learning about the correct way to call a FFI of the Windows-API from Rust, I played with it a little bit further and would like to double-check my understanding.
I have a Windows API that is called twice. In the first call, it returns the size of the buffer that it will need for its actual out parameter. Then, it is called a second time with a buffer of sufficient size. I'm currently using a Vec
as a datatype for this buffer (see example below).
The code works but I'm wondering whether this is right way to do it or whether it would be better to utilize a function like alloc::heap::allocate
to directly reserve some memory and then to use transmute
to convert the result from the FFI back. Again, my code works but I'm trying to look a little bit behind the scenes.
extern crate advapi32;
extern crate winapi;
extern crate widestring;
use widestring::WideCString;
use std::io::Error as IOError;
use winapi::winnt;
fn main() {
let mut lp_buffer: Vec<winnt::WCHAR> = Vec::new();
let mut pcb_buffer: winapi::DWORD = 0;
let rtrn_bool = unsafe {
advapi32::GetUserNameW(lp_buffer.as_mut_ptr(),
&mut pcb_buffer )
};
if rtrn_bool == 0 {
match IOError::last_os_error().raw_os_error() {
Some(122) => {
// Resizing the buffers sizes so that the data fits in after 2nd
lp_buffer.resize(pcb_buffer as usize, 0 as winnt::WCHAR);
} // This error is to be expected
Some(e) => panic!("Unknown OS error {}", e),
None => panic!("That should not happen"),
}
}
let rtrn_bool2 = unsafe {
advapi32::GetUserNameW(lp_buffer.as_mut_ptr(),
&mut pcb_buffer )
};
if rtrn_bool2 == 0 {
match IOError::last_os_error().raw_os_error() {
Some(e) => panic!("Unknown OS error {}", e),
None => panic!("That should not happen"),
}
}
let widestr: WideCString = unsafe { WideCString::from_ptr_str(lp_buffer.as_ptr()) };
println!("The owner of the file is {:?}", widestr.to_string_lossy());
}
Dependencies:
[dependencies]
advapi32-sys = "0.2"
winapi = "0.2"
widestring = "*"
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