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javasound - how can I wait for a java sound clip to finish playing back?

I am using the following code to play a sound file using the java sound API.

    Clip clip = AudioSystem.getClip();
    AudioInputStream inputStream = AudioSystem.getAudioInputStream(stream);
    clip.open(inputStream);
    clip.start();

The method call to the Clip.start() method returns immediately, and the system playbacks the sound file in a background thread. I want my method to pause until the playback has completed.

Is there any nice way to do it?

EDIT: For everyone interested in my final solution, based on the answer from Uri, I used the code below:

private final BlockingQueue<URL> queue = new ArrayBlockingQueue<URL>(1);

public void playSoundStream(InputStream stream) {
    Clip clip = AudioSystem.getClip();
    AudioInputStream inputStream = AudioSystem.getAudioInputStream(stream);
    clip.open(inputStream);
    clip.start();
    LineListener listener = new LineListener() {
        public void update(LineEvent event) {
                if (event.getType() != Type.STOP) {
                    return;
                }

                try {
                    queue.take();
                } catch (InterruptedException e) {
                    //ignore this
                }
        }
    };
clip.addLineListener(listener );
}
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1 Answer

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I prefer this way in Java 8:

CountDownLatch syncLatch = new CountDownLatch(1);

try (AudioInputStream stream = AudioSystem.getAudioInputStream(inStream)) {
  Clip clip = AudioSystem.getClip();

  // Listener which allow method return once sound is completed
  clip.addLineListener(e -> {
    if (e.getType() == LineEvent.Type.STOP) {
      syncLatch.countDown();
    }
  });

  clip.open(stream);
  clip.start();
}

syncLatch.await();

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