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android - HorizontalScrollView inside SwipeRefreshLayout

I implemented the new SwipeRefreshLayout component in my application and it works well with any vertical views, like ListView, GridView and ScrollView.

It behaves very bad with horizontal views, like HorizontalScrollView. When scrolling to the right or left, the SwipeRefreshLayout view caches the touch, prevents the HorizontalScrollView from receiving it and starts scrolling vertically to perform the refresh.

I tried solving this issue as I previously solved issues with vertical ScrollView with ViewPager inside, using requestDisallowInterceptTouchEvent but it didn't work. I also noticed that this method is overridden in the original SwipeRefreshLayout class without returning the super. Google's developer left a comment instead "//Nope." :)

Because SwipeRefreshLayout component is relatively new, I couldn't find a solution that fixes the horizontal scroll issue while still allowing the swipe to refresh view to track and handle vertical scrolling so I thought I'll share my solution with hopes it will spare someone an hour or two.

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I solved it by extending SwipeRefreshLayout and overriding its onInterceptTouchEvent. Inside, I calculate if the X distance the user has wandered is bigger than the touch slop. If it does, it means the user is swiping horizontally, therefor I return false which lets the child view (the HorizontalScrollView in this case) to get the touch event.


public class CustomSwipeToRefresh extends SwipeRefreshLayout {

    private int mTouchSlop;
    private float mPrevX;

    public CustomSwipeToRefresh(Context context, AttributeSet attrs) {
        super(context, attrs);

        mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent event) {

        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                mPrevX = MotionEvent.obtain(event).getX();
                break;

            case MotionEvent.ACTION_MOVE:
                final float eventX = event.getX();
                float xDiff = Math.abs(eventX - mPrevX);

                if (xDiff > mTouchSlop) {
                    return false;
                }
        }

        return super.onInterceptTouchEvent(event);
    }
}

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