My answer is "no". You should mock anything that makes sense in the context of a given unit test. It should not matter if you "own" the mocked type or not.
These days, in a Java or .NET environment everything (and I really mean everything) can be easily mocked. So, there is no technical reason to go to the trouble of first writing extra wrapper code.
Some additional ideas I have been thinking about recently (November 2010), that show how illogical to "only mock types you own" can be:
- Suppose you do create a wrapper for a third-party API, and then you mock the wrapper in unit tests. Later, however, you figure the wrapper can be reused in another app, so you move it to a separate library. So now the wrapper is no longer "owned" by you (since it is used in multiple apps, potentially maintained by different teams). Should developers create a new wrapper for the old one?!? And keep doing it recursively, adding layer upon layer of essentially useless code?
- Suppose somebody else already created a nice wrapper for some non-trivial API and made it available as a reusable library. If said wrapper is just what I need for my specific use case, should I first create a wrapper for the wrapper, with a nearly identical API, just so I will "own" it?!?
For a concrete and realistic example, consider the Apache Commons Email API, which is nothing more than a wrapper for the standard Java Mail API. Since I don't own it, should I always create a wrapper for the Commons Email API, whenever I write unit tests for a class which needs to send e-mail?
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