After lots of theorizing, I found a way to correctly and indisputably calculate a duration of an mp3 file.
Let me first re-iterate why standard methods above won't work:
ID3 method: not all files have id3 tags, and if they have it, they might not have duration field set in it.
Estimating by reading one frame * file size: not gonna work for VBR files.
Xing header: not all files have it.
Decoding and determining it via PCM size: I have 3+ GB file, I'm not going to wait until it decodes.
I read everywhere and all things lead to NAudio. Mark, THANKS for the good effort and clean source! However, a method that is mostly suggested with NAudio is to read a file using Mp3FileReader and get all frames. Problem: Mp3FileReader creates a TOC at the start and that takes forever, even for small files of only ONE day :)
Mark suggested that I remove TOC creation, since source is available, and while doing it, I found much simpler method. Here it is; is speaks for itself:
double GetMediaDuration(string MediaFilename)
{
double duration = 0.0;
using (FileStream fs = File.OpenRead(MediaFilename))
{
Mp3Frame frame = Mp3Frame.LoadFromStream(fs);
if (frame != null)
{
_sampleFrequency = (uint)frame.SampleRate;
}
while (frame != null)
{
if (frame.ChannelMode == ChannelMode.Mono)
{
duration += (double)frame.SampleCount * 2.0 / (double)frame.SampleRate;
}
else
{
duration += (double)frame.SampleCount * 4.0 / (double)frame.SampleRate;
}
frame = Mp3Frame.LoadFromStream(fs);
}
}
return duration;
}
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