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oop - Java `final` method: what does it promise?

In a Java class a method can be defined to be final, to mark that this method may not be overridden:

public class Thingy {
    public Thingy() { ... }
    public int operationA() {...}
    /** this method does @return That and is final. */
    public final int getThat() { ...}
}

That's clear, and it may be of some use to protect against accidental overriding, or maybe performance — but that's not my question.

My question is: From an OOP point of view I understood that, by defining a method final the class designer promises this method will always work as described, or implied. But often this may be outside the influence of the class author, if what the method is doing is more complicated then just delivering a property.

The syntactic constraint is clear to me, but what is the implication in the OOP sense? Is final used correctly in this sense by most class authors?

What kind of "contract" does a final method promise?

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As mentioned, final is used with a Java method to mark that the method can't be overridden (for object scope) or hidden (for static). This allows the original developer to create functionality that cannot be changed by subclasses, and that is all the guarantee it provides.

This means that if the method relies on other customizable components like non-public fields/methods the functionality of the final method may still be customizable. This is good though as (with polymorphism) it allows for partial customization.

There are a number of reasons to prevent something from being customizable, including:

  • Performance -- Some compilers can analyse and optimise the operation, especially the one without side-effects.

  • Obtain encapsulated data -- look at immutable Objects where their attributes are set at the construction time and should never be changed. Or a calculated value derived from those attributes. A good example is the Java String class.

  • Reliability and Contract -- Objects are composed of primitives (int, char, double, etc.) and/or other Objects. Not all operations applicable to those components should be applicable or even logical when they are used in the bigger Object. Methods with the final modifier can be used to ensure that. The Counter class is a good example.


public class Counter {
    private int counter = 0;

    public final int count() {
        return counter++;
    }

    public final int reset() {
        return (counter = 0);
    }
}

If the public final int count() method is not final, we can do something like this:

Counter c = new Counter() {   
    public int count() {
        super.count();   
        return super.count();   
    } 
}

c.count(); // now count 2

Or something like this:

Counter c = new Counter() {
    public int count() {
        int lastCount = 0;
        for (int i = super.count(); --i >= 0; ) {
            lastCount = super.count();
        }

        return lastCount;
    }
}

c.count(); // Now double count

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