Seeing as I hate eval, and I am not alone:
var fn = window[settings.functionName];
if(typeof fn === 'function') {
fn(t.parentNode.id);
}
Edit: In reply to @Mahan's comment:
In this particular case, settings.functionName
would be "clickedOnItem"
. This would, at runtime translate var fn = window[settings.functionName];
into var fn = window["clickedOnItem"]
, which would obtain a reference to function clickedOnItem (nodeId) {}
. Once we have a reference to a function inside a variable, we can call this function by "calling the variable", i.e. fn(t.parentNode.id)
, which equals clickedOnItem(t.parentNode.id)
, which was what the OP wanted.
More full example:
/* Somewhere: */
window.settings = {
/* [..] Other settings */
functionName: 'clickedOnItem'
/* , [..] More settings */
};
/* Later */
function clickedOnItem (nodeId) {
/* Some cool event handling code here */
}
/* Even later */
var fn = window[settings.functionName];
/* note that settings.functionName could also be written
as window.settings.functionName. In this case, we use the fact that window
is the implied scope of global variables. */
if(typeof fn === 'function') {
fn(t.parentNode.id);
}
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