Okay, there's been a lot of discussion and not a lot of code :)
Here's a quick benchmark. It's got the normal caveats when it comes to this kind of thing - testing memory has oddities due to JITting etc, but with suitably large numbers it's useful anyway. It has two types, each with 80 members - LotsOfBytes has 80 bytes, LotsOfInts has 80 ints. We build lots of them, make sure they're not GC'd, and check memory usage:
class LotsOfBytes
{
byte a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, aa, ab, ac, ad, ae, af;
byte b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, ba, bb, bc, bd, be, bf;
byte c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, ca, cb, cc, cd, ce, cf;
byte d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df;
byte e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef;
}
class LotsOfInts
{
int a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, aa, ab, ac, ad, ae, af;
int b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, ba, bb, bc, bd, be, bf;
int c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, ca, cb, cc, cd, ce, cf;
int d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df;
int e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef;
}
public class Test
{
private static final int SIZE = 1000000;
public static void main(String[] args) throws Exception
{
LotsOfBytes[] first = new LotsOfBytes[SIZE];
LotsOfInts[] second = new LotsOfInts[SIZE];
System.gc();
long startMem = getMemory();
for (int i=0; i < SIZE; i++)
{
first[i] = new LotsOfBytes();
}
System.gc();
long endMem = getMemory();
System.out.println ("Size for LotsOfBytes: " + (endMem-startMem));
System.out.println ("Average size: " + ((endMem-startMem) / ((double)SIZE)));
System.gc();
startMem = getMemory();
for (int i=0; i < SIZE; i++)
{
second[i] = new LotsOfInts();
}
System.gc();
endMem = getMemory();
System.out.println ("Size for LotsOfInts: " + (endMem-startMem));
System.out.println ("Average size: " + ((endMem-startMem) / ((double)SIZE)));
// Make sure nothing gets collected
long total = 0;
for (int i=0; i < SIZE; i++)
{
total += first[i].a0 + second[i].a0;
}
System.out.println(total);
}
private static long getMemory()
{
Runtime runtime = Runtime.getRuntime();
return runtime.totalMemory() - runtime.freeMemory();
}
}
Output on my box:
Size for LotsOfBytes: 88811688
Average size: 88.811688
Size for LotsOfInts: 327076360
Average size: 327.07636
0
So obviously there's some overhead - 8 bytes by the looks of it, although somehow only 7 for LotsOfInts (? like I said, there are oddities here) - but the point is that the byte fields appear to be packed in for LotsOfBytes such that it takes (after overhead removal) only a quarter as much memory as LotsOfInts.