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most vexing parse - Why does C++ allow us to surround the variable name in parentheses when declaring a variable?

For example a declaration such as that:

int (x) = 0;

Or even that:

int (((x))) = 0;

I stumbled upon this because in my code I happened to have a fragment similar to the following one:

struct B
{
};

struct C
{
  C (B *) {}
  void f () {};
};

int main()
{
  B *y;
  C (y);
}

Obviously I wanted to construct object C which then would do something useful in its destructor. However as it happens compiler treats C (y); as a declaration of variable y with type C and thus it prints an error about y redefinition. Interesting thing is that if I write it as C (y).f () or as something like C (static_cast<B*> (y)) it will compile as intended. The best modern workaround is to use {} in constructor call, of course.

So as I figured out after that, it's possible to declare variables like int (x) = 0; or even int (((x))) = 0; but I've never seen anyone actually using declarations like this. So I'm interested -what's the purpose of such possibility because for now I see that it only creates the case similar to the notorious "most vexing parse" and doesn't add anything useful?

Question&Answers:os

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Grouping.

As a particular example, consider that you can declare a variable of function type such as

int f(int);

Now, how would you declare a pointer to such a thing?

int *f(int);

Nope, doesn't work! This is interpreted as a function returning int*. You need to add in the parentheses to make it parse the right way:

int (*f)(int);

The same deal with arrays:

int *x[5];   // array of five int*
int (*x)[5]; // pointer to array of five int

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