Here is what I ended up doing and it worked great.
First I moved the file input outside of the form so that it is not submitted:
<input name="imagefile[]" type="file" id="takePictureField" accept="image/*" onchange="uploadPhotos('#{imageUploadUrl}')" />
<form id="uploadImageForm" enctype="multipart/form-data">
<input id="name" value="#{name}" />
... a few more inputs ...
</form>
Then I changed the uploadPhotos
function to handle only the resizing:
window.uploadPhotos = function(url){
// Read in file
var file = event.target.files[0];
// Ensure it's an image
if(file.type.match(/image.*/)) {
console.log('An image has been loaded');
// Load the image
var reader = new FileReader();
reader.onload = function (readerEvent) {
var image = new Image();
image.onload = function (imageEvent) {
// Resize the image
var canvas = document.createElement('canvas'),
max_size = 544,// TODO : pull max size from a site config
width = image.width,
height = image.height;
if (width > height) {
if (width > max_size) {
height *= max_size / width;
width = max_size;
}
} else {
if (height > max_size) {
width *= max_size / height;
height = max_size;
}
}
canvas.width = width;
canvas.height = height;
canvas.getContext('2d').drawImage(image, 0, 0, width, height);
var dataUrl = canvas.toDataURL('image/jpeg');
var resizedImage = dataURLToBlob(dataUrl);
$.event.trigger({
type: "imageResized",
blob: resizedImage,
url: dataUrl
});
}
image.src = readerEvent.target.result;
}
reader.readAsDataURL(file);
}
};
As you can see I'm using canvas.toDataURL('image/jpeg');
to change the resized image into a dataUrl adn then I call the function dataURLToBlob(dataUrl);
to turn the dataUrl into a blob that I can then append to the form. When the blob is created, I trigger a custom event. Here is the function to create the blob:
/* Utility function to convert a canvas to a BLOB */
var dataURLToBlob = function(dataURL) {
var BASE64_MARKER = ';base64,';
if (dataURL.indexOf(BASE64_MARKER) == -1) {
var parts = dataURL.split(',');
var contentType = parts[0].split(':')[1];
var raw = parts[1];
return new Blob([raw], {type: contentType});
}
var parts = dataURL.split(BASE64_MARKER);
var contentType = parts[0].split(':')[1];
var raw = window.atob(parts[1]);
var rawLength = raw.length;
var uInt8Array = new Uint8Array(rawLength);
for (var i = 0; i < rawLength; ++i) {
uInt8Array[i] = raw.charCodeAt(i);
}
return new Blob([uInt8Array], {type: contentType});
}
/* End Utility function to convert a canvas to a BLOB */
Finally, here is my event handler that takes the blob from the custom event, appends the form and then submits it.
/* Handle image resized events */
$(document).on("imageResized", function (event) {
var data = new FormData($("form[id*='uploadImageForm']")[0]);
if (event.blob && event.url) {
data.append('image_data', event.blob);
$.ajax({
url: event.url,
data: data,
cache: false,
contentType: false,
processData: false,
type: 'POST',
success: function(data){
//handle errors...
}
});
}
});