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c++ - unsigned int vs. size_t

I notice that modern C and C++ code seems to use size_t instead of int/unsigned int pretty much everywhere - from parameters for C string functions to the STL. I am curious as to the reason for this and the benefits it brings.

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The size_t type is the unsigned integer type that is the result of the sizeof operator (and the offsetof operator), so it is guaranteed to be big enough to contain the size of the biggest object your system can handle (e.g., a static array of 8Gb).

The size_t type may be bigger than, equal to, or smaller than an unsigned int, and your compiler might make assumptions about it for optimization.

You may find more precise information in the C99 standard, section 7.17, a draft of which is available on the Internet in pdf format, or in the C11 standard, section 7.19, also available as a pdf draft.


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