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lua - (gLua) Derma not working. attempt to call method 'Close' (a nil value)

Error at function ContextClose()

And all derma menu not working

attempt to call method 'Close' (a nil value)

I've create derma menu and it worked in garrysmodlua folder,
then I moved flies to addon floder and it stopped working.

cl_init.lua

AddCSLuaFile("pbfhud.lua")
include("pbfhud.lua")

pbfhud.lua

AddCSLuaFile()

local statBarW, statBarH = ScrW() / 400, ScrH() / 10
local barW, barH = ScrW() / 4, ScrH() / 10
local btnW, btnH = ScrW() / 4, ScrH() / 20

surface.CreateFont( "NotDermaDefault", {
    font = "Arial",
    extended = false,
    size = 25,
    weight = 500,
    blursize = 0,
    scanlines = 0,
    antialias = true,
    underline = false,
    italic = false,
    strikeout = false,
    symbol = false,
    rotary = false,
    shadow = false,
    additive = false,
    outline = false,
} )
local function DrawInventorySlot(  )
    
end

local function DrawBar(x, y, w, h, color, text, val, name)
    local rtext = text .. ": " .. val
    local tW, tH = surface.GetTextSize(rtext)
    tH = tH / 2
    if (name == true) then
       tW = tW / 7
    end

    draw.RoundedBox(0, x, y, w, h, color)
    draw.SimpleText(rtext, "NotDermaDefault", barW / 2 - tW / 7, barH / 2 - tH + y, Color( 255, 255, 255, 255 ), TEXT_ALIGN_CENTER, TEXT_ALIGN_TOP)

end

function ContextOpen()
    gui.EnableScreenClicker( true )
    menu = vgui.Create("DFrame")
    menu:SetSize(ScrW(), ScrH() + 100)
    menu:ShowCloseButton(false)
    menu:SetTitle("")
    menu:Center()
    menu:SetDraggable(false)
    menu:SetBackgroundBlur(true)
    menu:SetMouseInputEnabled(true)
    menu.Paint = function()
        draw.RoundedBox(0, 0, 0, ScrW(), ScrH(), Color(0,0,0,100))
        local blur = Material("pp/blurscreen") 
        local function blurPanel(panel, amount) 
            local x, y = panel:LocalToScreen(0, 0) 
            local scrW, scrH = ScrW(), ScrH() 
            surface.SetDrawColor(255, 255, 255) 
            surface.SetMaterial(blur) 
            for i = 1, 6 do
                blur:SetFloat("$blur", (i / 3) * (amount or 6)) 
                blur:Recompute() 
                render.UpdateScreenEffectTexture() 
                surface.DrawTexturedRect(x * -1, y * -1, scrW, scrH) 
            end 
        end
        blurPanel(menu, 5)
        draw.RoundedBox(0, 0, 0, ScrW() / 4, ScrH(), Color(0,0,0,50))
        -- Stats
        DrawBar(0, 0, barW, barH, Color(235, 235, 235, 140), "Имя", LocalPlayer():getDarkRPVar("rpname"), true )
        DrawBar(0, statBarH, LocalPlayer():Health() * statBarW, barH, Color(255, 50, 43, 140), "Здоровье", LocalPlayer():Health(), false )
        DrawBar(0, statBarH * 2, LocalPlayer():Armor() * statBarW, barH, Color(43, 128, 255, 140), "Броня", LocalPlayer():Armor(), false )
        DrawBar(0, statBarH * 3, barW, barH, Color(255, 149, 43, 140), "Работа", LocalPlayer():getDarkRPVar("job"), false )
        DrawBar(0, statBarH * 4, barW, barH, Color(0, 138, 11, 140), "Зарплата", LocalPlayer():getDarkRPVar("salary"), false )

        -- Inventory
        draw.RoundedBox(0, barW, 0, ScrW() / 1.7, ScrH(), Color(0,0,0,50))

    end
        -- Buttons
    --fb = vgui.Create("DButton", menu)
    --fb:SetSize(btnW, btnH)
    --fb:SetPos(0, btnH * 12)
    --fb:SetText("")

end

function ContextClose()
    menu:Close()
    gui.EnableScreenClicker( false )
end

hook.Add ("OnContextMenuOpen", "Context", ContextOpen)
hook.Add ("OnContextMenuClose", "Context", ContextClose)

Files location

..addonspbf_hudluaautorunclientcl_init.lua
..addonspbf_hudluaautorunclientpbfhud.lua
question from:https://stackoverflow.com/questions/65857905/glua-derma-not-working-attempt-to-call-method-close-a-nil-value

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1 Answer

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SOLVED

I used same identifiers for hooks. If you have same problem just change hook indentifier:

From:

hook.Add ("OnContextMenuOpen", "Context", ContextOpen)
hook.Add ("OnContextMenuClose", "Context", ContextClose)

To:

hook.Add ("OnContextMenuOpen", "Context_open", ContextOpen)
hook.Add ("OnContextMenuClose", "Context_close", ContextClose)

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