I have an React Audio Player that uses a useAudio hook to manage the HTML5 audio. It works fine everywhere except Mobile Safari, where the sound begins a few seconds after the player starts playing.
What's odd is that I'm checking canplaythrough on the element before calling HTMLAudioElement.play(). So Safari fires canplaythrough and starts "playing" the audio, except that the audio doesn't actually start until a second or so in.
canplaythrough
HTMLAudioElement.play()
Here's a complete example on CodeSandbox: https://codesandbox.io/s/useaudioplayer-jvftw?file=/src/useAudio.tsx
To replicate, open in Mobile Safari and play the Audio.
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