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metal - Swift: What is the proper way to handle multiple dynamic size views (ie a camera stream and a video) with MetalKit view?

I am tinkering on a project that handles and displays a pre-processed camera stream (depth data, CIFilters, etc) with a resizable video view (.mp4). Both views, the camera display and the video view should be resizable (think as video conferencing software, when you switch from one to other speaker). I wanted to display the view on a MetalKit View, and would love to understand the best way for doing it considering that everything would ideally run on real-time.

Many thanks

question from:https://stackoverflow.com/questions/65935909/swift-what-is-the-proper-way-to-handle-multiple-dynamic-size-views-ie-a-camera

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