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ios13 - Adding a drag gesture in SwiftUI to a View inside a ScrollView blocks the scrolling

So I have a ScrollView holding a set of views:

    ScrollView {
        ForEach(cities) { city in
            NavigationLink(destination: ...) {
                CityRow(city: city)
            }
            .buttonStyle(BackgroundButtonStyle())
        }
    }

In every view I have a drag gesture:

    let drag = DragGesture()
        .updating($gestureState) { value, gestureState, _ in
            // ...
        }
        .onEnded { value in
            // ...
        }

Which I assign to a part of the view:

    ZStack(alignment: .leading) {
        HStack {
            // ...
        }
        HStack {
            // ...
        }
        .gesture(drag)
    }

As soon as I attach the gesture, the ScrollView stop scrolling. The only way to make it scroll it to start scrolling from a part of it which has no gesture attached. How can I avoid it and make both work together. In UIKit is was as simple as specifying true in shouldRecognizeSimultaneouslyWith method. How can I have the same in SwiftUI?

In SwiftUI I've tried attaching a gesture using .simultaneousGesture(drag) and .highPriorityGesture(drag) – they all work the same as .gesture(drag). I've also tried providing all possible static GestureMask values for including: parameter – I have either scroll working or my drag gesture working. Never both of them.

Here's what I'm using drag gesture for: enter image description here

question from:https://stackoverflow.com/questions/57700396/adding-a-drag-gesture-in-swiftui-to-a-view-inside-a-scrollview-blocks-the-scroll

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1 Answer

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You can set minimumDistance to some value (for instance 30). Then the drag only works when you drag horizontally and reach the minimum distance, otherwise the scrollview or list gesture override the view gesture

.gesture(DragGesture(minimumDistance: 30, coordinateSpace: .local)

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