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c# - 我该如何制作跟随玩家的AI敌人?(how can I make an AI Enemy that Follow player?)

In unity 2D I have 2 objects: Enemy and Player so how can I make an AI Enemy that Follow player and It Jumps from colliders and follow player when enemy look at player

(在unity 2D中,我有2个对象:敌人和玩家,所以当敌人看着玩家时,我如何才能使AI玩家跟随玩家并从对撞机上跳跃并跟随玩家)

for example Attach pic

(例如附加图片)

If here is an asset Or Following C# code so send for me

(如果这是资产或遵循C#代码,请给我发送)

  ask by simon2002 translate from so

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与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
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