iOS App Store did not reject but downloaded app can not complete app launch
Published version in App Store stays on startup then closes.
My NativeScript-Vue app was updated from NS v6
I have re-generated splash images
runs fine through ns run ios --device
or ns run ios --emulator
I can run app on iphone 6S using Xcode too
I can even publish to Apple Store and it's excepted.
But released app can not start and stays in the launch screen for a while then closes.
It looks like It's the same error I was getting in my previous attempt to build.
My app runs only if Main Interface area is empty
If I select LaunchScreen or LaunchScreen.storyboard app stays on launchScreen for ever.
Details:
I am getting errors after build analysis such as;
/Users/user/Documents/myapp-mobil/platforms/ios/Pods/MaterialComponents/components/Tabs/src
/MDCTabBarViewController.m:213:5: nil passed to a callee that requires a non-null 1st parameter
and
/Users/cemkaan/Documents/myapp-mobil/platforms/ios/sebappmobil/Resources/Assets.xcassets:1:1: Launch images are deprecated in iOS 13.0. Use a launch storyboard or XIB instead.
iOS Development Target: 12.4
It was rejected from the app store with a Binary Rejected notice
iOS crash log which I have shared as a gist. says:
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000000
UNUSED SPACE AT START
__TEXT 1003e8000-1003ec000 [ 16K] r-x/r-x SM=COW ...p/myappmobil
Am I doing something wrong in Main Interface area?
Is there any way to determine; why the published version can not complete the app launch?
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…