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c# - Semaphore implementation

I was wondering if there was a way to implement semaphore in C++ (or C#), any libraries that'd help. I tried using OpenMP but I had no way of actually blocking threads, instead I had to busy wait on 'em which lead to deadlocks if/when I hadn't enough number of threads. So First I'm looking for a some library that would let me block/spawn/kill my threads.
Secondly, are there any libraries out there that already implement semaphores?
And finally, when I was introduced to the context of semaphores I found it very useful (maybe I'm wrong?) but I don't see many libraries (if at all) implementing it. I'm familiar with OpenMP, looked around Intel's TBB, C# threads. But in none of these I don't see semaphores explicitly. So are semaphores not as practical as I think? Or is it that they're hard to implement? Or is it me not being aware?
P.S.
Can semaphores be implemented cross-platform? Since they're probably related to OS.

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Are there any libraries out there that already implement this?
For C++ there are multiple multithreading libraries, which provide Semaphore implementations:

Also, You can also implement Semaphores using Boost. Check this out.


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