In here, After a success pairing with windows UI, Callback does not outputs a paired
return.
DevicePairingResult result = co_await deviceInfo.Pairing().Custom().PairAsync(DevicePairingKinds::ProvidePin);
switch (result.Status())
{
case DevicePairingResultStatus::Paired:
OutputDebugStringW(L"
paired");
break;
default:
break;
}
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