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c++ - Why doesn't Python behave as expected when stdout and stdin are redirected?

I try to redirect in windows the cmd.exe stdout&stdin (with CreateProcess()). It works fine as long as I run simple commands or open GUI apps, but if I try running a software like python, it does not give me it's output anymore (nor getting the input through stdin).

Code example:

#include <windows.h> 
#include <iostream>
#include <string>
#include <thread>

using namespace std;

HANDLE child_input_read;
HANDLE child_input_write;
HANDLE child_output_read;
HANDLE child_output_write;

void writeToPipe()
{
while (true)
{
DWORD bytes_written;
string msg;
getline(cin, msg);
msg += '
';
BOOL success = WriteFile(child_input_write, msg.c_str(), msg.size(), &bytes_written, NULL);
if (!success)
{
break;
}
}
}
void readFromPipe()
{
while (true)
{
DWORD bytes_read;
char buffer[512];
BOOL success = ReadFile(child_output_read, buffer, sizeof(buffer)-1, &bytes_read, NULL);
buffer[bytes_read] = 0;
if (!success)
{
break;
}
cout << buffer;
}
}
void createCmdProcess()
{
PROCESS_INFORMATION process_info;
STARTUPINFO startup_info;
SECURITY_ATTRIBUTES security_attributes;

// Set the security attributes for the pipe handles created 
security_attributes.nLength = sizeof(SECURITY_ATTRIBUTES);
security_attributes.bInheritHandle = TRUE;
security_attributes.lpSecurityDescriptor = NULL;
CreatePipe(&child_output_read, &child_output_write, &security_attributes, 0);
CreatePipe(&child_input_read, &child_input_write, &security_attributes, 0);

// Create the child process
ZeroMemory(&process_info, sizeof(PROCESS_INFORMATION));
ZeroMemory(&startup_info, sizeof(STARTUPINFO));
startup_info.cb = sizeof(STARTUPINFO);
startup_info.hStdInput = child_input_read;
startup_info.hStdOutput = child_output_write;
startup_info.hStdError = child_output_write;
startup_info.dwFlags |= STARTF_USESTDHANDLES;
CreateProcess(NULL, "cmd.exe", NULL, NULL, TRUE, 0, NULL, NULL, &startup_info, &process_info);
}

int main()
{
createCmdProcess();
thread t(writeToPipe);
thread t2(readFromPipe);
t.join();
t2.join();
system("pause");
}
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1 Answer

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by (71.8m points)

It's not a bug, it's a feature. :-)

From Python Setup & Usage, section 1.1.1, Interface options (emphasis added):

The interpreter interface resembles that of the UNIX shell, but provides some additional methods of invocation:

When called with standard input connected to a tty device, it prompts for commands and executes them until an EOF (an end-of-file character, you can produce that with Ctrl-D on UNIX or Ctrl-Z, Enter on Windows) is read.

When called with a file name argument or with a file as standard input, it reads and executes a script from that file.

A pipe is neither a file nor a tty device, but it looks like a file as far as the C standard library (and hence Python) is concerned. So the second behaviour kicks in, and Python attempts to read to the end of file. Since we never close our end of the pipe, that never happens.

This behaviour isn't particularly sensible in my opinion (or at least not in Windows) and you could file a bug if you wanted. I would guess that such a proposal would be rejected, since any change would break backwards compatibility, but I could be wrong.

You can work around the problem by providing the -i option on the command line:

python -i

That makes Python enter interactive mode, despite the fact that stdin isn't a terminal.

Unfortunately, there is no known way to make a pipe that looks like a terminal on Windows.


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